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AI Insights · Timothy · March 2024

Top 5 Boat Games on iOS in Czech Republic: Q1 2024 Performance

In Q1 2024, the top boat games on iOS in the Czech Republic showed varied performance in weekly revenue, downloads, and active users, with some apps experiencing notable growth.

Top 5 Boat Games on iOS in Czech Republic: Q1 2024 Performance

In the first quarter of 2024, the top boat games on iOS in the Czech Republic exhibited diverse performance in terms of weekly revenue, downloads, and active users, according to data from Sensor Tower. Here is a detailed look at the trends for the leading apps in this category.

Port City: Ship Simulator

Throughout Q1 2024, Port City: Ship Simulator experienced notable fluctuations in its weekly revenue. Starting with approximately $201 in the first week of January, it saw a significant peak at $769 in the week of March 4, before settling at around $637 by the end of March. Weekly downloads were relatively low, peaking at 155 in late January but generally remaining below 100 for most of the quarter. Active users also showed a downward trend, decreasing from 205 at the beginning of January to 106 by the end of March.

Battle Warship: Naval Empire

Battle Warship: Naval Empire's weekly revenue demonstrated considerable variability, starting at $92 in the first week of January and peaking at $548 in the week of February 19. The app maintained a stable revenue around the $200-$500 range for most of the quarter. However, no data was available for weekly downloads or active users for this period.

Sea Port: Cargo Ships Harbor

Sea Port: Cargo Ships Harbor showed a consistent performance in weekly revenue, starting at $222 in early January and fluctuating between $105 and $290 throughout the quarter, ending at $144 in the final week of March. Weekly downloads were minimal, with a peak of 16 in mid-January and generally close to zero for the rest of the quarter. Active users were also sparse, with a brief peak of 20 in January, but no data was available for several weeks.

Virtual Regatta Offshore

Virtual Regatta Offshore had a stable number of active users, starting at 437 in the first week of January and slightly decreasing to 417 by the end of March. Weekly revenue saw some fluctuations, beginning at $218 in early January, peaking at $218 in early January, and ending at $153 in the last week of March. No data was available for weekly downloads.

My Cruise

My Cruise experienced a steady increase in weekly downloads, starting at 36 in the first week of January and reaching 93 by the end of March. Weekly revenue also saw a gradual rise, beginning at $9 in early January and peaking at $60 in the final week of March. The number of active users grew significantly from 44 in early January to 277 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2024